Append(float z, float *data, float tolerance)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Average(int n, DeepPixel *pixels[], float weights[], float tolerance)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Clear(int numChan)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Composite(int rgbChannel, int alphaChannel, float *data)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Compress(DeepPixel *src, float tolerance)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Copy(DeepPixel *src)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Empty()=0 (defined in RixDeepTexture::DeepPixel) | RixDeepTexture::DeepPixel | [pure virtual] |
Eval(float z, float *data)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Finish()=0 | RixDeepTexture::DeepPixel | [pure virtual] |
GetNumChan()=0 | RixDeepTexture::DeepPixel | [pure virtual] |
GetNumPoints()=0 | RixDeepTexture::DeepPixel | [pure virtual] |
GetPoint(int i, float *z, float *data)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
GetZRange(float *zmin, float *zmax)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
IsMonochrome()=0 | RixDeepTexture::DeepPixel | [pure virtual] |
Merge(DeepPixel *src)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
SetPoint(int i, float z, float *data)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
SpecifyPixel(int numChan, int numPoints, float *data)=0 | RixDeepTexture::DeepPixel | [pure virtual] |
~DeepPixel() (defined in RixDeepTexture::DeepPixel) | RixDeepTexture::DeepPixel | [inline, protected, virtual] |